King Colossus English Translation Patch
by M.I.J.E.T.
King Colossus is a Mega Drive game made by Sega that was never released
outside of Japan.
Some people compare it to Zelda, but I find it to be closer in style
to Seiken Densetsu. It's got some truly impressive programming and
has a great plot. However, it can be quite frustrating at times,
although ultimately the difficulty level is rather easy. The music
is excellent and the director did a fine job overall.
History
Almost one year after its initial release, we have what may be the final
version of the patch, which has now been tested on a real Genesis.
Overview
This is a very high quality piece of work, both in the hacking and translation
departments.
It may also be the first dual
language (Jap/Eng) fan translation of a video game; the original Japanese
script is intact and can be accessed by setting the country code to Japan,
instead of USA (when using an emulator). That aspect was implemented mostly just for fun, but it does improve upon
the original Japanese version in some respects (such as longer names and
bug fixes).
Files
King Colossus Jap-Eng Translation.zip (includes IPS file and the readme)
MIJETpatch.zip (you can use this to apply all MIJET patches, but make sure that you download the IPS file(s) too!)
King_Colossus - Family Friendly.zip
Someone who I know personally wanted me to make this, so I figured it might
be useful for other people as well. You might want to use it in case there
are kids or sensitive individuals (perhaps even yourself) around. It's
almost identical, just with the mild language removed, comparable to what one
would have typically seen in games from this time period.
Images
Here are some before and after screen shots.
Not all of the changes are included.
In particular, images of many of the various submenus
in the pause screen have been omitted.
The JPEG compression makes some of the text look a bit
blurry, but obviously it doesn't appear that way in the real game (unless you're
playing it on a real Genesis, heh)